Giáo án môn Tiếng Anh Lớp 8 - Unit 15: Computer - Lesson 3: Listen

Giáo án môn Tiếng Anh Lớp 8 - Unit 15: Computer - Lesson 3: Listen

UNIT 15: COMPUTER

Lesson 3: Listen (page 141)

Objective: By the end of the lesson, students will be able to retell the sequence of getting a drink.

Technique: lesson skill

Language content: Vocabulary: circle, triangle, oval, insert coin, press button.

Teaching aids: textbooks, pictures, cues, chalk

 

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Week 33
Period 99
Date of preparing: 22 – 4 – 2009
Date of teaching: 30 – 4 – 2009
UNIT 15: COMPUTER
Lesson 3: Listen (page 141)
Objective: By the end of the lesson, students will be able to retell the sequence of getting a drink.
Technique: lesson skill
Language content: Vocabulary: circle, triangle, oval, insert coin, press button.
Teaching aids: textbooks, pictures, cues, chalk
Procedures
T
Teacher’s activities
Students’ activities
Content and Stages
5’
_ divides class into 2 team.
_ follows the steps of this game.
_ work in 2 teams.
_ follow the T’s instructions.
Warmer
Shark Attack 
SEQUENCE
10’
_ follows the steps of presenting vocabulary.
_ asks Ss to match the shape with the function.
_ follow the T’s instructions.
_ match the shape with the function.
Pre – listening 
Vocabulary 
_ a ‘circle: hình tròn
_ a ‘triangle: hình tam giác
_ an ‘oval: hình ô van
_ to ‘insert coin: nhét, đưa đông xu vào
_ to press ‘button: ấn nút
Check memory: Slap the board
Matching 
Shape
Function
1/ circle
2/ triangle
3/ oval
a/ answer
b/ starting or stopping
c/ question
17’
_ asks Ss to listen to the tape and check their prediction.
_ asks Ss to listen to the tape and complete the table.
_ listen to the tape and check their prediction.
_ listen to the tape and complete the table.
While – listening 
Check prediction 
1 + b
2 + c
3 + a
Grid page 141
a/ Do you have the correct change?
b/ Yes.
c/ What do you want to drink?
d/ Take it.
Tape transcript
Computer programmers use flow charts to help people understand how events are sequenced. All the shapes on this chart have a particular meaning. For example, the circles indicate a starting or stopping point, the triangles are questions and the ovals are answers.
This flow charts show how to get a drink from a machine. It shows that the first step is to find a machine. Next, ask yourself if you have the correct change. When the answer to this question is “yes”, ask yourself what you want to drink. For example, lemon soda. Finally, insert the coins and press the button to choose the drink you want. Once the drink appears, you may take it from the machine.
10’
_ asks Ss to retell the sequence.
_ retell the sequence.
Post – speaking 
Retell 
2’
_ ask
_ answer
Reinforcement
Vocabulary.
1’
_ gives homework
_ take notes
Homework
Learn vocabulary.
Prepare new lesson.

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